



Why are there so many weird triangular-ish Lines from the import in SKP? I did select and make sure the "Merge Coplanar Faces" are checked.Īnyway for this, I will create another thread. Check: "Smoothing Groups" when prompt under Geometry, for me it makes no difference but let's just keep it checked for now.ģ) Export the imported file from 3D Max as 3ds Format (no idea why SketchupPro doesnt import OBJ format file as well).Ĥ) Open the 3ds file in SketchUp. So we still need to use the Twinmotion FBX method.Ģ) Open the Twinmotion-FBX in 3D Max. Nonetheless you can find commercial plugins for Revit that add menu options for direct export to SketchUp. Unfortunately, that is not that simple unless you want to use DWG format as exchange format for the transfer. The problem is, the native Revit-FBX exported works well ONLY with 3D Max, but after exporting from 3D max to 3DS, the 3DS file won't show the materials on SKP. rvt to skp conversion is most likely related to attempts to export designs or models between Autodesk Rivet and Sketchup. THIS METHOD WORKS WELL BECAUSE IT EVEN KEPT THE COMPONENTS / GROUPS FROM REVIT COMPLETELY INTACT EVEN AFTER GOING THROUGH SO MANY PROCEDURE!! So basically what I do is:ġ) Export Revit using Twinmotion Revit-FBX extension to their twinmotion-FBX Format from Revit itself. the stupid me just realised my university has got 3d max installed.
